And this article covers only main story features and gameplay options for each quest. Here are only 2 levels:. Be sure to catch all tips as controls and HUD in the game are quite unusual. You will remember it in the 6th chapter. This level is short and friendly. It helps you to understand basics of interactions in safe places. The story starts here as Hunter talks with Artyom and gives him the main task — to defend metro.
As you are still a newcomer the game remains friendly in this chapter. It features 2 levels as well, but they become more dynamic:. It continues previous levels as you are at home called VDNKh station. Be sure to explore it if you want to get achievements. Also, try to speak with all encountered NPCs as it can bring you additional moral points for another ending.
Preparation can bring you good ammo as well. Almost all level you will travel on the hand cart through tunnels. Here are several mutants and anomalies. The main action is taken when you should protect the transport from horde of nosalises. This chapter begins right when you will arrive to Riga station. Here we have another safe friendly mission. Riga station is quite poor, here you will find a bar and a brothel.
Your main goal is to find Bourbon who will be your guide in this chapter. Try to be kind to achieve additional moral points. You will recognize correct episode for sure. In this action level, you will encounter new monsters such as lurkers and human foes called bandits.
Make your way through an old tunnel to the camp of bandits. Bourbon will lead you, but will not help in eliminating enemies. You also can explore tunnels without the companion. There will be several mutants and guards from Hansa. Also, here you should wear a gas mask to protect from polluted air. As you are moving away from the bridge there will be more pollution and mutants.
Move through the old graveyard and be sure to protect Bourbon. Hostile anomalies wait in this strange place, but at the end, you will reach Market station which is another safe place. This friendly mission lets you buy equipment and weapons. Explore the level and then rejoin with Bourbon to move further. You want to buy air filters and some ammo as next levels will be on the surface.
We congratulate you on the 1st expedition to the surface! This level features several buildings of ruined Moscow. You will encounter mutants, be aware of flying ones called Demons. Meet Bourbon and proceed to another entry to the metro. Here will be a pretty tough battle with watchers and Demons. This chapter replaces your previous companion with Khan. Prepare to anomalies, mystics and hidden secrets which will be revealed during this chapter:. After a successful fight with a horde of monsters makes your way down to the Dry station.
There are a lot of bandits which you can kill. Bourbon will be there, but your new companion is Khan. Play and reveal! You should fight only with several mutants near the end of the level. Just follow Khan, listen to him and feel that spooky atmosphere. Due to such levels Metro is a horror, you know. Here you have another filler-type mission. The previous one features ghosts and this is about anomalies. Listen to Khan as he describes how to survive near dangerous supernatural entities.
Help defenders of a station you have reached. Block tunnels to protect a station from mutants arriving. During this safe mission, you can buy equipment and weapons or upgrade for them. Khan has left you alone and now you should interact with citizens of Red Line. It is ruled by communists. Relax and enjoy cinematic action till the end of the mission where vendors are. During the previous chapter, Artyom discovered that his way to Polis is blocked. Thus, he — or you — have to move through battlefields of Red Line and Fourth Reich:.
Feel a real action of Metro in this quest where your main goal is to move through the battlefield. You may be at this level with direct combats or with stealth strategy. Be sure to explore side tunnels near the camp of Nazis as the level ends when you open a door there.
Your new friends called rangers will save you from the Nazis. This level is full of action and chasing. This is also the last time in the game that Artyom will see Ulman and Vladimir. The final chapter, Tower, details the final events of Artyom's journey to eliminate the threat of the dark ones. It shows the events of Artyom and Miller's struggle to achieve their goal at Ostankino Tower. The final ending however is decided by the player's actions throughout the game. In the Redux version of Metro several levels have been combined into very long single levels with no loading screens in between them.
These are as follows:. Other small changes include: The level "Outpost" now takes place at night, and the sun slowly sets during the level "Dead City". Artyom's approximate journey in Metro Last Light, starting at D-6 and heading north east. Purple lines are tunnel routes and orange lines are surface routes. Despite the ways previous games are structured, Metro Exodus has fewer levels that are a lot larger and more open.
These are also referred to as "Chapters". They include:. Aurora's journey throughout post-apocalyptic Russia and Middle East. Metro Wiki Explore. Main Content Categories. Characters Factions Mutants. Locations Levels. Weapons Attachments Ammunition Equipment Vehicles. Community Portal. Explore Wikis Community Central. Register Don't have an account? This Guide contains the locations of all Diaries, Safes, Moral points and the locations for location based achievements.
There are a wide array of different types of trophies, including kills with particular weapons, collectibles, stealth based, and chapter specific ones. Just try a few out; get a feel for them and continue with the objective. The diary also shows the chapter you are currently in. As soon as you get past the security checkpoint, there is a note on the shelf to your left.
Find guides to this achievement here. After clearing out the enemies in the next room, you can either head into the vent on the right-hand side of the room or down the stairs and through a door.
When you get your first glimpse of a dark one, head left at the fork. Be sure to check out my other articles covering Tips, Weapons and Items, and my three-part walkthrough of the game Chapters , Chapters , and Chapters Metro: Last Light.
Again, stealth is extremely useful; so keep quiet when the two guards come in to check on you and quietly take them out from behind with throwing knives. If you choose to go in with guns blazing or just stink at stealth like I do , you can use this room as a defensive position to easily take them out as they chase you into the room.
After you enter the plane and witness the cutscene in the cockpit, you will see the final note to your left near Pavel. Some of the stashes are actual crates, while others have a weapon or ammo on the ground. When the time comes The original version was not the best. I've beaten Last Light at least 8 times, and restarted that part specifically at least a few dozen times each, and I can tell you with absolute certainty that you don't need a gasmask there.
Metro Last Light does not sort its levels into chapters, opting instead for a linear list. Welcome to the Metro: Last Light Walkthrough. Metro Last edited by MancSoulja; Feb 28, pm 1. Welcome to Metro: Last light, the thrilling sequel to Metro A really helpful key is the music in the game. Walk across the upstairs catwalk and keep an eye on the pipe in front of you; three enemies will come from there.
It was published in in Russia and on March 28, in the United States. This chapter is very short and straightforward. Both lead to the same area, but the vent is stealthier. The next room has a large number of enemies. It is set in the year where a nuclear war has turned the world into a post-apocalyptic wasteland.
As soon as you see them, open fire to take them out with ease. In the room where an enemy surrenders is the final note of this chapter on a desk to your left. Experience one of the finest story-driven shooters of all time: Metro: Last Light, now remastered for the Xbox One.
There will be a soldier that surrenders; he has a silent assault rifle with a night-vision scope. Burn the spider webs with the lighter for a note and some loot. You're hitting a glitch, man. From here on out be on the lookout for trip-wires so you can disable them. The very first note is on a chair to right of the elevator after the meeting. When you are in the tunnels, head past the ladder and head left at the end. View Page. These Metro: Last Light Redux cheats are designed to enhance your experience with the game.
The only choice I could find in this chapter was to find all of the ammo stashes that are in the warehouse just after the Quarantine zone. Most of the enemies in Metro Last Light can be taken down with either stealth or direct combat.
Looking for more help with Metro: Last Light? Watch later. The Rangers, a neutral peacekeeping force that operates throughout the system, have since occupied the D6 military facility Artyom visited during the first game.
Players will see a lot of locations within this chapter that are reminiscent of the world-building in Metro and Metro Last Light. My first problem is that you seem to be trying to implement your own beliefs of your culture onto another country, a country with there own culture, this is the very definition of Ignorance.
Published May 22, , a. Take back the metro as you see fit. I will be listing where every note of the game is located; they will be in italics so they can be easily seen. This is a complete walkthrough guide for Metro: Last Light Redux. It also includes the more update gameplay mechanics of Metro Last Light with the ability to stealthily knockout or kill enemies.
You'll need a vast array of weapons and tools to survive in the post-apocalyptic subways of Metro: Last Light, so make sure to thoroughly read and understand every part of the Ranger Survival Guide.
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